I'm forced to fight in every other encounter and there are tons of enemies and combat is just bad in that shields don't block damage and parrying doesn't work and every enemy hits you for 1/5th of your hp. Originally posted by Slade:Opposite experience for me. I'll write up a review of it later after I've spent a good bit more time with it, there's still so much I havent seen yet. I can tell you guys put a ton of work and passion into this one, it really shows. The world-gen in particular is spectacular, though after the first game I'd really have expected no less. Stuff like that is reminding me of why I love procedural games (as if I needed reminding).Īll of the different mechanics you guys have come up with are excellent and really add to the procedural/emergent aspects. Get back to Haven, turn in the books, find out about a thief who stole a whatever and ran off while I was gone, and if I can get the thing back I can accomplish a deed, so I see the map and find out that the thief went right to the clifftop ruin where I'd just been (spoiler, the ropes were gone when I got back there). Used some ropes to get back down, all the while thinking "well I cleared that ruin out, wont have to deal with those cliffs again and I put ropes down in any case". Did a couple of small tasks, went to a clifftop ruin, which primarily consisted of falling off of a rock wall 7 times (just couldnt pass the climbing test, kept doing it stubbornly with pauses to heal until I finally got up, because dagnabit I'm not going to be beaten by a wall), got some rare books after solving a puzzle that really brought back some Unexplored 1 vibes. I'm just about 5 hours in to my first playthrough with the release version and it's been a wild ride. Finally got that dealt with, just in time for this to come out, and now I try it again, and it's really darned great so far. I hadnt followed it as closely as I would have liked in the last year due to tendon issues (couldnt use the triggers on a PS4 controller without pain, because. But it's been interesting to watch this evolve over time. Seriously, I'm surprised by how far this has come since that super early version.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |